Unlike man, marine creatures move surely and efficiently through water.
GV EXTERIOR Marine centre
GV & SVs INTERIOR Large fish tank, people watching (4 shots)
GV & SVs People watching futuristic marine craft models operating in pool (5 shots)
GV PAN & SCU Marine model craft wall, with technician building robot marine creature (3 shots)
CUs Live lobster and shrimp on floor of tank, crawling (2 shots)
CU Mechanical equivalent of lobster, moving in tank
CU PULL BACK TO GV Sea anemone opening out
SCU Mechanical sea anemone opening
CU Crab on tank floor
CU Mechanical crab in motion
CUs Live crab flexes leg, mechanical crab does same
SCU & CUs Stingrays swimming, mechanical counterpart in motion (3 shots)
GVs Live fish swimming in tank with mechanical counterparts, showing tail movement (5 shots)
Script is copyright Reuters Limited. All rights reserved
Background: Unlike man, marine creatures move surely and efficiently through water. An ordinary fish for example, is at once graceful and swift whereas man is slow and clumsy. But man made "creatures" are now able to copy some of the actions of fish and other water species. They are prototypes of future devices which should increase man's capability to explore and further develop the world's oceans. The 'mechanimals', as they are called, have been perfected in Japan, to reproduce, albeit less gracefully, the motions of creatures as varied as the lobster, the sea anemone, the crab and the stingray. The mechanical counterpart of the common fish has the same tail-flip movement, one of the most efficient ways of getting around under water. Thanks to such prototypes, man may soon be able to work effortlessly under water.